MEGA now offers the learning program “programming 1×1″ not only for elementary school students, but up to and including upper secondary/high school. The workshop at the private school LFS in Bensheim / Germany was a complete success, we thank in particular Mr. Schulz for his commitment and his enthusiasm!
“The Kaypro … let you write with light on glass, not ink on paper, which was mind-blowing. It felt both godlike and ephemeral.” (Andrei Codrescu)
In the early 1980s, Andrew Kay developed the Z-80 based 64 KB Ram-equipped portable computer. His screen has 25 rows and 80 columns. Together with word processor software WordStar not only new possibilities for authors are opened up. The community discusses the development critically, in particular with regard to the new manuscripts that have been created, but also with regard to their genesis.
The literary history of early word processing is the subject of Matthew G. Kirschenbaum’s new publication “Track Changes”. It documents key moments of authors dealing with the new digital technology in the late 60s to the 80s. This book is subject of a seminar this winter term 2017/18 at Technical University of Darmstadt.
On the Kaypro numerous novels and screenplays were written, such as Arthur C. Clarke’s work “2010: The Year we Connect” (1984), a science-fiction film about an expedition to Jupiter, and George R. R. Martin wrote his novella “Game of Thrones” with WordStar.
In the seminar Techniques of Philological Research and Data Processing students of the Digital Philology can get an idea of the historical technology and the associated framework conditions as part of a media archaeological excursion.
For an upcoming exhibition we decided to use -amongst other machines- a Kaypro II “portable” computer from 1982 running CP/M 2.2. While the machine was quickly found in the archive, it decided to not work without some extra attention. We removed a net filter that went up in flames and adjusted one of the drives. It now works like new and the interesting thing is that the software explicitly prompts you to make a copy! You cannot run software from the original disk (unless you know the trick). This adds to the machine being very repair-friendly and well designed. Why don’t they produce things like this anymore.
Last weekend we were invited to London to the premiere of The Commodore Story by Steven Fletcher. The documentary in which MEGA (and the MEGA65) has a small part delivers fascinating insight about the history of the Commodore brand and also some heartwarming moments. The premiere at the really nice Genesis cinema in London was a great success, several fans and celebrities from the retro scene and the former company enjoyed themselves. Well done and thank you Wavem Studios and the Fletcher family!
For Rainald Grebe‘s Play “Anadigiding III” at Schauspiel Hannover, MEGA showed the transition from analog gaming, including the first analog video game and analog handheld games, to the digital world of games starting with Pong and being followed by the decades of 8 and 16-bit games. The exhitibition was highly appreciated by visitors aged between 6 and 80 years and many expressed nostalgic feelings about different objects of their youth. We were glad to be part of this cultural event and talk about such an interesting topic.
MEGA is fulfilling its mission of preserving mankind’s digital heritage at its best: The very last Amiga 1200 has been added to the MEGA collection! No other than Petro T. Tyschtschenko – former Commodore and Amiga International manager – handed over the “Magic Pack” to Dr. André Kudra – specialized in vintage Commodore and Amiga machines, and proud member of MEGA e. V. The historic and highly emotional handover event took place on April 2nd, 2016 at the Mannheim Retro-Fair, the 3rd edition of this extremely popular meeting point for retro enthusiasts. All was captured in video by retro scene blogger “VisioRetron” and kindly published on his YouTube channel. So all what’s left to say is: AAAMIGAAAAAAAAA!