The Commodore Story

Last weekend we were invited to London to the premiere of The Commodore Story by Steven Fletcher. The documentary in which MEGA (and the MEGA65) has a small part delivers fascinating insight about the history of the Commodore brand and also some heartwarming moments. The premiere at the really nice Genesis cinema in London was a great success, several fans and celebrities from the retro scene and the former company enjoyed themselves. Well done and thank you Wavem Studios and the Fletcher family!

Analog to Digital

For Rainald Grebe‘s Play “Anadigiding III” at Schauspiel Hannover, MEGA showed the transition from analog gaming, including the first analog video game and analog handheld games, to the digital world of games starting with Pong and being followed by the decades of 8 and 16-bit games. The exhitibition was highly appreciated by visitors aged between 6 and 80 years and many expressed nostalgic feelings about different objects of their youth. We were glad to be part of this cultural event and talk about such an interesting topic.

Very last AMIGA goes to: MEGA

MEGA is fulfilling its mission of preserving mankind’s digital heritage at its best: The very last Amiga 1200 has been added to the MEGA collection! No other than Petro T. Tyschtschenko – former Commodore and Amiga International manager – handed over the “Magic Pack” to Dr. André Kudra – specialized in vintage Commodore and Amiga machines, and proud member of MEGA e. V. The historic and highly emotional handover event took place on April 2nd, 2016 at the Mannheim Retro-Fair, the 3rd edition of this extremely popular meeting point for retro enthusiasts. All was captured in video by retro scene blogger “VisioRetron” and kindly published on his YouTube channel. So all what’s left to say is: AAAMIGAAAAAAAAA!

MEGA65 interview @ Scene World

Word is spread about the MEGA65 project on all channels! A brand new podcast was recently published by Scene World Magazine, the most eclectic and the world’s only C64 NTSC & PAL diskmag. It features almost 90 minutes of MEGA65 insights, discussed between Scene World interviewers Arthur J. “AJ” Heller and Joerg Droege as well as MEGA65 team members Detlef Hastik, Dr. Paul Gardner-Stephen and Dr. André Kudra. The interview, starting at 19:03 in the podcast, not only dives into technical details on the MEGA65 but also reveals the reasons why some retro enthusiasts embarked on possibly the greatest 8-bit journey ever in 2015.

MEGA65 second prototype

Our mega project the MEGA65 open 8-bit computer reached the next milestone! Please take a look at the photos straight from the lab. C64 compatibility of the MEGA65 already surpasses the C65, the speed of the machine has once again increased and there will be even more ports than initially planned. We are working hard to deliver the best 8-bit computer ever!

Programming Basics: The Games

Programming basics: Now that the winter lessons have ended, and all participants were rewarded, not only with the knowledge of how to program a computer, but also with a certificate from MEGA and the first fully playable game that they have created themselves — they did everything from painting the graphics to writing the code that they needed themselves. Please find their epic space battles in the gallery.