TeleBall is an Arduino based “retro” handheld game console you can build by yourself. It lets you play BreakOut in single-player mode and Pong in multi-player mode. All necessary files for 3D-printing the housing, the PCB schematics and the source code are available at the TeleBall repository. A little project by MEGA to teach how to build your own handheld game console.
The rare and beautiful “TV Computer” was built by hungarian company Videoton in 1983. It is a licensed and modified version of the also not-so-popular Enterprise 64. The first version, pictured below, has 32 Kilobytes of RAM and was built just 3000 times. This one came with an even more rare 32 KB RAM extension, the most beautiful looking expansion we have seen on an 8-bit machine. Besides this one, which is working great, we are proud to add the second model (64 KB, 9000 units built) to the MEGA archive.
Our friend Sv0lli from CCC explained at Hackover 2014 how he coded the Atari 2600 demo BANG! which shows lots of graphics and some coding ideas by MEGA. If you always wanted to learn how to code a demo for an oldschool platform, if you want to find out what makes a demo tick or if you simply wonder what a demo is, please check out the video.
In the night from 12th to 13th November MEGA presented a unique exhibition for SAP at Berlin City Cube. Next to classic sports games on Atari 2600, C64, Amiga and N64 we showed the newest technology involving an Oculus Rift virtual reality headset. Hundreds of people lined up to enjoy this truely stomach-twisting experience.
An almost forgotten treasure has been dug out: Ghost Manor on the unexpanded Commodore VIC-20 computer is an action-packed arcade-style jump’n run game. Not to be confused with the commercial XONOX product Ghost Manor was a listing in the popular german 64′er magazine consisting of three parts which had to be typed in and subsequently run. The game is a clever mix of Assembler and Basic programming languages and there also is information on which variable contains what value – making it easy to modify or ‘train’ the game yourself! These were the days…
Felix wants to share his knowledge about the world in general and programming in particular. He studies the facets of human interactions with objects – mostly computers. With Programming Basics and MEGA he hopes to leave a positive effect on the local education. His first game was DUNGEON KEEPER II.