Our friend Sv0lli from CCC explained at Hackover 2014 how he coded the Atari 2600 demo BANG! which shows lots of graphics and some coding ideas by MEGA. If you always wanted to learn how to code a demo for an oldschool platform, if you want to find out what makes a demo tick or if you simply wonder what a demo is, please check out the video.
In the night from 12th to 13th November MEGA presented a unique exhibition for SAP at Berlin City Cube. Next to classic sports games on Atari 2600, C64, Amiga and N64 we showed the newest technology involving an Oculus Rift virtual reality headset. Hundreds of people lined up to enjoy this truely stomach-twisting experience.
An almost forgotten treasure has been dug out: Ghost Manor on the unexpanded Commodore VIC-20 computer is an action-packed arcade-style jump’n run game. Not to be confused with the commercial XONOX product Ghost Manor was a listing in the popular german 64′er magazine consisting of three parts which had to be typed in and subsequently run. The game is a clever mix of Assembler and Basic programming languages and there also is information on which variable contains what value – making it easy to modify or ‘train’ the game yourself! These were the days…
Felix wants to share his knowledge about the world in general and programming in particular. He studies the facets of human interactions with objects – mostly computers. With Programming Basics and MEGA he hopes to leave a positive effect on the local education. His first game was DUNGEON KEEPER II.
The first day of the Programming Basics study group at Joseph-Heckler-School Bensheim/Germany was a great success. Eight boys and two highly motivated girls participated in the work shop and wondered how quickly time flew by.
Programmier1x1 (programming basics) is a new venture of MEGA to provide children with no previous knowledge of basic concepts and methods of programming.
Playful the creative and explorative use of computers is learned and practiced. In particular the development of own games combines different media types such as text, graphics and sound. In addition logic understanding and independent learning is promoted. To gather their own programming experience is an important step for the sensible and competent use of media, especially in this digital age.
The project “Programmier1x1″ aims to guide, motivate and support children in creative digital application.